In the early nineties the atmosphere in Japan became more and more hostile towards bishōjo games.
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Sega's popular bishōjo game series Sakura Wars also first saw publication in 1996 for the Sega Saturn; like Tokimeki Memorial, it contained no erotic elements.
However, it was unique in that it contained not only adventure-game elements but also a combat system borrowed from tactical combat games such as Tactics Ogre.
Throughout the nineties, bishōjo games underwent an evolution from being one of the most technologically demanding types of games (because their detailed 2D graphics required a large amount of storage space by the standards of early computers) to one of the least (they rarely use 3D graphics).
Thus, more than regular games, the main employees required by bishōjo game companies today are not programmers, but artists and writers.
However, low sales make it likely that other companies will stick with the traditional 2D graphics.
Today the industry has grown, with most publishers making releases for Windows, including download-only files.
In November 1991 there was an incident where a middle-schooler shoplifted an adult bishōjo game Saori: the House of Beautiful Girls, resulting in increased police scrutiny for makers and retailers.
Several prefectures began classifying games as obscene and pulling them off the shelves.
These came to national attention in Japan in 1986 with the release by d B-soft of 177, a game where the player takes the role of a rapist.